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About Onyx

What is Onyx?

Onyx is a technical demo written to test the libN2L library. It is a single player, first person, combat space-simulator. Simulator is probably the wrong word, but that's the genre. Onyx is a lot like a melding of X-Wing/Tie Fighter and Wing Commander and features a rich storyline and universe. It also features some pretty darn fun gameplay.

Onyx is set in the distant future, in a remote part of the galaxy and features several well scripted alien races, nearly a dozen ships per race, and a myriad of complex characters. The name of the game (other than Onyx) is gameplay. If you liked Tie Fighter, and/or Wing Commander - you'll love Onyx.

System Requirements

To be honest, I'm not sure of the specifics just yet. Roughly the system requirements for onyx will be as follows:

  • Linux 2.4, Mac OS X or a Modern Win32 (Win2000 or XP)
  • A Pentium 4 1.2ghz or equivilent (IA32), Unknown for Mac
  • Accelerated Graphics card supporting OpenGL
  • Give or take 256+ meg of RAM (shot in the dark guess)

Why Give Onyx Away?

Why not? Seriously, Onyx will not likely be supported or stable enough to warrant a commercial release and the entire objective of Onyx is to be as widely tested as possible. What better way to get code tested then to give it away to anyone who'll play it? In the long term I/We will be doing commercial releases of future games, but now is not the time.

How Can I Help With Onyx?

Play it. Something goes wrong, submit a bug report. If you're desperate to pay for something, email me, Aaron and I'll send you an address to send money to. If you're a programmer, graphic designer or a musician drop me an email and maybe we can work something out. Right now there are no paying jobs working on Onyx, the whole project is costing us money not making it. In other words, don't send me your resume.

Who Are You Guys?

I'm Aaron, a full-time (/ currently unemployed) programmer who wants to break into the game development market. I do the programming, web design, some sound effects, modeling and really bad artwork for Onyx.

Some game assets have been contributed by pierre, Xaintes, Taharez and many other people too numerous to count. Mostly the components of Onyx come from the public domain.

Personally, Onyx has become almost an obsession which dominates the vast majority of my spare time. Hundreds of hours have been spent on Onyx, and hundreds more are to come. My only request is that you try the game out and let me know what you think.

Jimmy's World.org, JWGames.org & Onyx pages, associated art, files and documents are copyright Aaron Cameron 1996-2017
For more legal information and page contributers see the license page.